I need to port my application, which is working perfectly on Win XP and DirectX 9.0c.
Now, we must to porting it to Win 8 and DirectX 11.
We used a lot of D3DX of DirectX 9.0c in our source code, such as:
- D3DX Math
- D3DX Texture
- D3DX Sprite
- D3DX Effect
I see that, [The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.] <from MSDN>.
So, what should I do in this situation?
(I'm not familiar to both DirectX 9.0c and DirectX 11, so please instruct me as detail as possible).
Note: My application is not a game, it just an image processing that used DirectX.