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Imported DLL crashed when run in 64-bit PC

Posted on 2013-11-20
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Last Modified: 2013-11-21
Hi experts
My c# project imports a DLL generated by C code, and my program calls one method in the imported DLL. Everything works fine in 32-bit PCs (XP and 7).

But the trouble is it crashes in 64-bit (Windows 7) PC.

Some Internet articles suggested to change the Build environment to "x86".
I did that to the StartUp project of my program (which consists of several projects). I right-clicked on the StartUp project, selected Properties, and I changed "Platform target" to "x86". I also did that at the top of the menu bar. (Please refer to the screenshot).

But the problem is still the same. Could someone tell me how I might fix this crash issue?
Thanks.
64bit.JPG
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Question by:dominicwong
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8 Comments
 
LVL 44

Accepted Solution

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AndyAinscow earned 2000 total points
ID: 39665067
Your C code dll is probably 32 bit.
You can not (not directly) mix a 32 bit dll into a 64 bit application.  That is why the internet articles suggest compiling as x86 to keep it all as 32 bit.

I guess the dll is actually calling another dll or windows system API which isn't available in a 32 bit version on the 64 bit machine.  You could try using dependancy walker to look into the C dll that you have.

http://www.dependencywalker.com/
0
 

Author Comment

by:dominicwong
ID: 39665302
Hi Andy
The imported C code dll is 32 bit. It was written by someone else in the company. Therefore I have the source code. The C code doesn't call any other dll or windows system API.

I don't understand why the executable still doesn't run in 64 bit PC despite already compile in x86 (as per the screen shot attached to the question). Do you think I'd missed out anything in my settings?

Thanks.
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LVL 44

Expert Comment

by:AndyAinscow
ID: 39665419
>>Do you think I'd missed out anything in my settings?
Have a look at the menu point build : configuration manager.  In the picture at the top you have Active Any CPU, make a new configuration specifically for x86.  Maybe that will make a difference.

As you have the source code it might be simplest to compile a 64 bit version for the 64 bit operating systems.
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Author Comment

by:dominicwong
ID: 39665438
thanks Andy.
with your other suggestion will I end up having two executables: one for 32bit and one for 64bit PCs?
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LVL 44

Expert Comment

by:AndyAinscow
ID: 39665449
>>one for 32bit and one for 64bit PCs?
Yes.  (ps.  Numbers of commercial products have the same, two builds 32 and 64 bit.)
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Author Comment

by:dominicwong
ID: 39667510
I checked the "Configuration Manager". The "Active solution platform" is already "x86".
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Author Closing Comment

by:dominicwong
ID: 39667604
Thanks Andy for your help.
I will submit a separate question for compiling app into 32bit.
0
 

Author Comment

by:dominicwong
ID: 39667633
The problem is resolved. In my case, the trick is to change only the 'Platform Target' but leave the Configuration Manager unchanged.
Thanks for your help again. :)
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