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hosting a game on a VPS

Posted on 2013-11-27
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Hi i play a very old game called MOHAA - medal of honor allied assault

its over 10 years old.

i was thinking this would be a ok game to run on a vps because its old and wouldn't be as demanding as newer games.

is this assumption correct?

I would like to run 3 servers with a maximum player limit of 32

The main things i would like to know so that i can find the cheapest vps hosting is:

What monthly bandwidth is suitable? 1TB, 2TB, 3TB or more?

and the jackpot question:
what os or platform would i need to be able to install the game onto the server and also to aid me in setting it up / firewalls

i know how to host a server if it was on my p.c but as soon as i start thinking about VPS i dont know how to install or set stuff up. what will i need to know about to help me along the way?
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Question by:helpchrisplz
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I've a fair bit of experience with dedicated servers for "older" games, generally speaking your challenge will probably be RAM - being as that basically decides how much your VPS is going to cost you per month (or whatever period).

Best bet would be *nix box, generally much more tunable, reliable (given a reliable dedicated server binary ofc!) and suitable for pretty much fire and forget once you've got it all running, since this is Q3 based you can use RCON (remote console) to be able to control the game, change the maps etc from within your game or using a separate script as you like.

I'd look at configuring it all up locally, perhaps using a liveCD or a VM - get the thing working how you like and then move it all up to a VPS.  At least this way you'll be familiar with starting/stopping/administering the server and you'll have ironed out all the issues ahead of actually paying anyone for the server.

Loads of VPS hosts are available, with online gaiming though you're going to want to pick a host that is reasonably geographically close to you or the players - ping is king ;)

More than happy to help you through the process which is simplified as install it on windows, copy the install to the *nix box (pk3 files etc i.e. the maps), install the dedicated server binaries and then launch it.

I've not actually checked that these old binaries run on recent *nix boxes, they should - on the off-chance they don't, some library hacking may be needed to get it to find any statically linked stuff it expects to find.

The other concern is the security element - you mention firewall (and it is wise to close off stuff of course) but the main danger here is possible issues with the dedicated server itself - being old and probably not maintained - there could be a ton of vulnerabilities.

Suggestion there is to use someone like Digital Ocean where you can get the thing up and running, image it and then if you get owned just destroy the instance and boot back up with a clean one - just a thought :)

Ask away - loads of stuff to think about - it's basically not that hard at all, but starting fresh with *nix isn't the easiest of things - here to help though!
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by:helpchrisplz
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ok thanks.

main points:

am i ok going with a low amount of monthly bandwidth? 1 terrabyte? (TB)

i have used VPS and dedi box before but only for hosting websites so i have knowledge of using cpanel and plesk but no knowledge of installing stuff on the underlying system, how would i get access to the linux system to install? i have used ssh before but only to cd into folders - import mysql databases.

what do i need to learn to install the game and set it up as a server?
i said firewall as normally on p.c i would open my firewall port to allow the players to connect to my p.c that hosts the game do i need to do anything on the VPS to make sure ports are open?
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by:helpchrisplz
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The main question i put hasn't been resolved.

I still don't know where to start with installing a game on a VPS. Can any one help?
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by:helpchrisplz
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still don't know how to set it up on a vps...
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