I'm trying to export a file from Blender that uses a texture. I need that texture preserved in the export file so that I can run a color 3D print using ZPrint. I've tried exporting in all of the different formats, and the closest I've come to success was baking the texture and then exporting to an fbx format, but the resulting texture was way out of alignment even though it appears to be fine in Blender. I'm new to both Blender and 3D printing. Help?