How to start movement 3D design + code behind (C#, or vb.net)? MS XNA, or DirectX; Unity3d,...

Hello,
I have one project for my friend is working as carpenter, and which want from me to create application for calculating furniture measurement, and costs of each furniture element. This part is not a problem, as I already experience with that kind application (C#, and vb.net).

But, I have start thinking more forward, to design a software when "friend" will enter measurement into app fields, then also a 3d design would sketch basic furniture model.

So, I have start searching for 3d engines, etc, and found like Microsoft XNA, DirectX, also Unity3d.com.
And, now I'm not sure if those tools are proper one?
Should I use any others?

I would be pleased if someone could send me advise, guide, tip, etc?

Thanks in advance for help.
dejandejanovicAsked:
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Member_2_5069294Commented:
You seem to be going about this the right way. I would suggest Three.js although you don't mention Javascript as a language. It is very easy to pick up and does a lot of work for you. You don't mention how much experience you have with 3D. Another advantage of using Three.js is that its web based and so will run on pretty much anything from a PC workstation to a mobile phone. I'd be more concerned about feature creep than anything, your 'basic furniture model' can gradually turn in a parametric modelling program.

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dejandejanovicAuthor Commented:
Thank you for respond. After your post, I have been daily checking Three.js, and WebGL of course.
Your answer will be awarded, but I would still like to keep open my questions, due to would like to get at least 2-3 more suggestions.
Member_2_5069294Commented:
Thanks for the points. It's a shame you didn't get any more answers but its possible that no other experts had anything else to add.
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