C# - Questions about developing a client/server application
Posted on 2014-01-10
I have developed a barcoding application in c# as a means of learning c# and .NET. Whilst the application utilises a SQL database on a remote server - it is not a client server application and as such requires a lot of needless setup on each individual PC which would not be required if it had been developed as a client/server system. I am now looking at re-developing this as a client/server application. All of the background processing will be done on the server and the screen inputs will be processed by the client. That being said - I know little or nothing about client server. I have some basic questions, such as:
- Which side should push/pull and how should communications between client/server work
- Should the client & Server be developed as two seperate projects
I obviously need to get the foundations right , so If someone can point me in the right direction and also point me to where I can find some non complex examples of client/server structure - I'd realy appreciate it.