Is Python super-awesome for top quality RTS? . . . pygame Q's
Posted on 2014-01-10
I made a pretty decent RTS in Java a while ago.
but, I am doing a class at UNCW, and they have moved from Java as their marquee language to Python.
I am so far cool with this, I like what I've seen.
So, is Python completely capable of making a pro quality RTS, sounds, network, as good as Starcraft 2, maybe not the 3D landscape? What does Pygame have in it for RTS? How good is their JFrame?
Will I have to do the networking myself?
Has someone laid the road map already?