I am interested again in making an RTS, this time in Python.
How secure is Python? Maybe I don't know enough, but since it is interpreted, I'm concerned that my .py code can be simply copied from memory and hijacked by people? What security does Python guarantee in its interpreter?
Also, I have done competitive RTS since '97 and cheating is endemic in gaming. What might you suspect about the ease of a map hack, for example, into my code?
If my players can only play the game from my .py file location, can they do anything to, with it?
Is it thoroughly invulnerable? Hope so!
I was told my Java RTS was hackable