Spudstah
asked on
XP to VM glitch
Greetings,
Can anyone help with a problem I'm having where I
have coded an MS Access 2003 program that has run
faithfully for years under Win XP with DirectX8 on two
different vintage laptops but now fails under
VMWare Workstation 7.0.1.
I used Acronis True Image to copy a complete image
of the laptops C drive to the virtual host. It boots
XP with no problem, runs Access with no prob. But it
dies while running my program giving the following error;
Microsoft Visual Basic
Run-time error "91":
Object variable or With block variable not set
If I select Debug, it jumps in the code to the line;
diDev.Poll
Note in the begining of the code code are the lines;
Dim di As DirectInput8
Dim diDev As DirectInputDevice8
Dim diDevEnum As DirectInputEnumDevice8
Note: On the laptops (running XP) the program runs
withOUT any problem.
Thanks.
Can anyone help with a problem I'm having where I
have coded an MS Access 2003 program that has run
faithfully for years under Win XP with DirectX8 on two
different vintage laptops but now fails under
VMWare Workstation 7.0.1.
I used Acronis True Image to copy a complete image
of the laptops C drive to the virtual host. It boots
XP with no problem, runs Access with no prob. But it
dies while running my program giving the following error;
Microsoft Visual Basic
Run-time error "91":
Object variable or With block variable not set
If I select Debug, it jumps in the code to the line;
diDev.Poll
Note in the begining of the code code are the lines;
Dim di As DirectInput8
Dim diDev As DirectInputDevice8
Dim diDevEnum As DirectInputEnumDevice8
Note: On the laptops (running XP) the program runs
withOUT any problem.
Thanks.
SOLUTION
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ASKER CERTIFIED SOLUTION
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ASKER
dbrunton,
You are correct that I am trying to run DirectX commands --- in a WinXP host that is a True Image of an WinXP OS running DirectX8. The Host is being run in VMware Workstation on a laptop that's natively running DirectX10 so I would expect it to be capable of dealing with
8.
VMWare Tools is loaded
You are correct that I am trying to run DirectX commands --- in a WinXP host that is a True Image of an WinXP OS running DirectX8. The Host is being run in VMware Workstation on a laptop that's natively running DirectX10 so I would expect it to be capable of dealing with
8.
VMWare Tools is loaded
At the command line in the VM machine type
dxdiag
and see what that does.
dxdiag
and see what that does.
ASKER
dxbrunton,
at new laptop native machine command line it shows DirectX11
at the WinXP Host command line it shows WinXP & DirectX9
at the legacy laptop command line it shows WinXP & DirectX9
In the WinXP Host dxdiag, ran the tests, all tests ran fine.
at new laptop native machine command line it shows DirectX11
at the WinXP Host command line it shows WinXP & DirectX9
at the legacy laptop command line it shows WinXP & DirectX9
In the WinXP Host dxdiag, ran the tests, all tests ran fine.
Yeah, but try dxdiag inside the Guest machine.
SOLUTION
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ASKER
dbrunton,
"at the WinXP Host command line it shows WinXP & DirectX9"
was done at the command line of the WinXP Host running within VMWare.
Andrew,
It has run in WinXP as the loaded OS on laptop. No VMware.
When my program was generated, 3D was still for the future.
The original laptop was totally divorced from 3D.
"at the WinXP Host command line it shows WinXP & DirectX9"
was done at the command line of the WinXP Host running within VMWare.
Andrew,
It has run in WinXP as the loaded OS on laptop. No VMware.
When my program was generated, 3D was still for the future.
The original laptop was totally divorced from 3D.
Note in the begining of the code code are the lines;
Dim di As DirectInput8
Dim diDev As DirectInputDevice8
Dim diDevEnum As DirectInputEnumDevice8
If I select Debug, it jumps in the code to the line;
diDev.Poll
which I presume is checking for input from some device
See http://msdn.microsoft.com/en-us/library/aa264506%28v=vs.60%29.aspx and the examples there with your error code.
It may be necessary in your code to check whether diDev has actually acquired anything. For example
if diDev Is Nothing Then <<Pop up message>> stolen from http://www.pages.drexel.edu/~cwk23/vbJoystick.pdf
Dim di As DirectInput8
Dim diDev As DirectInputDevice8
Dim diDevEnum As DirectInputEnumDevice8
If I select Debug, it jumps in the code to the line;
diDev.Poll
which I presume is checking for input from some device
See http://msdn.microsoft.com/en-us/library/aa264506%28v=vs.60%29.aspx and the examples there with your error code.
It may be necessary in your code to check whether diDev has actually acquired anything. For example
if diDev Is Nothing Then <<Pop up message>> stolen from http://www.pages.drexel.edu/~cwk23/vbJoystick.pdf
ASKER
It turns out no answer helped find the problem.....although I did.
I'm at a quandry as to how to close this question so I spread the points out based on how many times a person responded.
The program runs as originally written. The solution is that when loaded in VMWare the gamepad has to be plugged in After the host is running. DirectX would not see one attached to the native computer..... Even if you used the VM device attach/switch option.
Once I found the trick of attaching the gamepad -After- the host was up and running, everything seems to be running fine.
Thanks for trying.
I'm at a quandry as to how to close this question so I spread the points out based on how many times a person responded.
The program runs as originally written. The solution is that when loaded in VMWare the gamepad has to be plugged in After the host is running. DirectX would not see one attached to the native computer..... Even if you used the VM device attach/switch option.
Once I found the trick of attaching the gamepad -After- the host was up and running, everything seems to be running fine.
Thanks for trying.
ASKER
interfaced the Input/Output communications. Starting with DirectX10 microsoft
dropped it's legacy support of the input functions. However, the WinXP OSs on
both laptops were running DirectX8 (which was the standard MS I/O and was
an integral part of the WinXP OS.
True image has always installed a "true image" for me in the past. Meaning in part
that since DirectX8 is part of WinXP and WinXP is all imaged, like you, I don't see
True Image dropping the ball here.
Secondly, I have a host of WinXP Pro where I installed the host from an original full installation disk,, and it's acting the same.