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How many Python RTS servers on one host?

Posted on 2014-09-05
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Last Modified: 2014-09-21
Hi

When my Python RTS server is done,
I'm curious, - How many servers can exist on one machine "safely." Is Python multithreading strong enough to handle use of multiple ports simultaneously with out a flinch? I guess I mean, will I need as many machines as games hosted, or can I get away with many (gamestate on the server) servers on one machine? How many?

Thanks
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Question by:beavoid
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Duncan Roe earned 500 total points
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"Python multithreading" is the real deal - based on Native Posix Threads. But, as always, how well the RTS server handles whatever depends on how well it is written.
You would generally want to keep Load Average below the number of cores, for best response.
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