RTS - how do I code it with few machines?
Posted on 2014-10-14
It doesn't look like I can code an RTS on 2 machines. I was hoping Java Threading could overcome massive network entanglements. I suspect that pro's use some system to spawn clients remotely.
How do pro's make their client engines? Does Eclipse have a remote spawning panel?
Or, do I make a Thread to spawn new clients on remote machines, passing the byte code on?