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Unity game development advices!

Posted on 2015-01-24
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Last Modified: 2015-01-24
Hello
I'm having game development competition today, and want  the goal s to create working prototype of game within two days.
According to researches, the  most popular and the easiest technology is unity, therefore i decided to take advantage of it. The problem is that i am not good enough at it.
The idea is next: Kayak Single competition 3d game, similar to https://www.youtube.com/watch?v=zcD0YdWcxbA, but for mobile and much more simple, from graphics point of view. Also, i want to make it in the mountain river.
 So,
1. How can i make the river(water flow) more realistic, is there ready for use assets i unity?
2. What basic physics laws have to be used?
3. Are there ready samples or something?
4. How to generate terrain?
5. How to solve performance problems on mobile platforms?

The point is that it gas to be completed withing 2 days.

Please, help.

Best regards
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Question by:nospanov
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by:☠ MASQ ☠
ID: 40568001
#GGJ2015 ??

Is this going to be a team effort?  :)
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by:nospanov
ID: 40568007
No, it is local university competition =) Yes, team of two members
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☠ MASQ ☠ earned 500 total points
ID: 40568052
From the sound of it you've not a lot of 3D game experience & it's probably worth you investing in some preconstructed elements.

The learning curve is pretty steep for a 48hr event but here are some ideas:

Terrain construction
http://www.youtube.com/watch?v=DwA69x8n0B8

White water rafting game in Unity rendered for Shockwave
http://www.unity3dgames.eu/white-water-rafting.html

Rafting Bears development
http://forum.unity3d.com/threads/game-rafting-bears-ios-android.253663/
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