I'm having game development competition today, and want the goal s to create working prototype of game within two days.
According to researches, the most popular and the easiest technology is unity, therefore i decided to take advantage of it. The problem is that i am not good enough at it.
The idea is next: Kayak Single competition 3d game, similar to https://www.youtube.com/watch?v=zcD0YdWcxbA
, but for mobile and much more simple, from graphics point of view. Also, i want to make it in the mountain river.
1. How can i make the river(water flow) more realistic, is there ready for use assets i unity?
2. What basic physics laws have to be used?
3. Are there ready samples or something?
4. How to generate terrain?
5. How to solve performance problems on mobile platforms?
The point is that it gas to be completed withing 2 days.