Solved

FPS using mouse to move rather than keys in Unity 3d

Posted on 2015-01-25
2
241 Views
Last Modified: 2015-01-26
Hi I am developing a First person game but would like to use the mouse to move on a click to move as opposed to the keys. I also need to disable Y movement and restrict the x movement to 180. I dabbled with the standard unity FPS but is seems very jagged on movement and from what I can see being a new user, their doesn't seem to be a way to restrict y movement. Can someone help with this or suggest a good tutorial on this type of movement. Thanks
0
Comment
Question by:peter-cooper
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
2 Comments
 
LVL 62

Accepted Solution

by:
☠ MASQ ☠ earned 500 total points
ID: 40570060
Unity doesn't handle this customization aspect particularly well but there are a few input mapping assets that might help you.  Probably the better of these is cInput which is available in free and donation paid ($15+) versions.

The paid version is linked to above (the manual is free to download & worth reading through to check it does everything you want).  The original (Roidz Unity Custom Inputmanager) which the publisher maintains for free is here
0
 

Author Closing Comment

by:peter-cooper
ID: 40570258
Thanks very much
0

Featured Post

Free Tool: Subnet Calculator

The subnet calculator helps you design networks by taking an IP address and network mask and returning information such as network, broadcast address, and host range.

One of a set of tools we're offering as a way of saying thank you for being a part of the community.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

If you are interested in the gaming world and want to try World of Warcraft, I'd recommend this basic set of add-ons to get you started.  All add-ons are available either by Google search or on Curse.com. For the person who doesn't want to get in…
Artificial Intelligence comes in many forms, and for game developers, Path-Finding is an important ability for making an NPC (Non-Playable Character) maneuver through terrain.  A* is a particularly easy way to approach it.  I’ll start with the algor…
Monitoring a network: why having a policy is the best policy? Michael Kulchisky, MCSE, MCSA, MCP, VTSP, VSP, CCSP outlines the enormous benefits of having a policy-based approach when monitoring medium and large networks. Software utilized in this v…
Do you want to know how to make a graph with Microsoft Access? First, create a query with the data for the chart. Then make a blank form and add a chart control. This video also shows how to change what data is displayed on the graph as well as form…

718 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question