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FPS using mouse to move rather than keys in Unity 3d

Posted on 2015-01-25
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Last Modified: 2015-01-26
Hi I am developing a First person game but would like to use the mouse to move on a click to move as opposed to the keys. I also need to disable Y movement and restrict the x movement to 180. I dabbled with the standard unity FPS but is seems very jagged on movement and from what I can see being a new user, their doesn't seem to be a way to restrict y movement. Can someone help with this or suggest a good tutorial on this type of movement. Thanks
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Question by:peter-cooper
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☠ MASQ ☠ earned 500 total points
ID: 40570060
Unity doesn't handle this customization aspect particularly well but there are a few input mapping assets that might help you.  Probably the better of these is cInput which is available in free and donation paid ($15+) versions.

The paid version is linked to above (the manual is free to download & worth reading through to check it does everything you want).  The original (Roidz Unity Custom Inputmanager) which the publisher maintains for free is here
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by:peter-cooper
ID: 40570258
Thanks very much
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