How to tell when UserControl has fulfilled it's purpose?
Posted on 2015-02-10
The heading for this thread is pretty lame but I didn't know what else to say. With that said, I have created several UserControls that act in a similar fashion. They each consist of a Button and several textboxes. When the User clicks on a button, a series of instructions happen that end up populating the textboxes.
What I need to be able to do is tell when the processing of these UC's are finished. So I'm thinking that I need to do something with an event associated with the UC itself and not any of the controls that comprise the UC. I'm just not sure what I need to check for and what event to use. Hope that is a clear explanation.