Python implementation of Logo anywhere?

I've tried to Google it,
but maybe someone has seen a Python implementation of Logo, or has advice on how to do it.
I read that Logo is a great place to start learning to code.
I did in 1984 at age 5
Maybe I can port it from a Java implementation?
Command line commands to a sidelined window that draws the commands?
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beavoidAuthor Commented:
It actually might be better if I did it myself. - Entering turtle commands on the command line

I can maintain a turtleX and turtleY and turtleAngle and be set.

But, I can't find a simple G.drawLine(...) type method for a Python frame. It seems I need an array of plot points?

beavoidAuthor Commented:
I also can't Google, source-forge any examples where the frame is created first ( what am I drawing on)
Hi Beavoid,

Your comment:
But, I can't find a simple G.drawLine(...) type method for a Python frame.

comes back to a problem which I mentioned already in another answer to another question.

Python is just a language.
There is nothing like a standard 'python frame':

You have to look for a framework / library, that allows you to generate graphics  and display them interactively on the  screen.

This can be with
PySide / PyQt
and others

Each of these frameworks allows you to have widgets, that you can display and all of them should have widgets, that  can allow you to draw lines, pixels.

PyGame ( ) is  a framework (mostly for games) with graphics   which has a turtle implementation
( )

You can  also look at the turtle module: which requires tkinter and can be used for interactive turtle drawing from Idle

Especially if you want to combine a solution with another one you make sure, that both solutions work within the same famework (let's say for example you wanted to combine tutrle graphics with animated GIFs)

Well somehow I try to say with this answer that the answer to your question really depends on the context and the framework.
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