In My RTS, I'm finally doing some decent graphics work after the in-Game engine is proceeding nicely.
This attached unfinished Death Star animated GIF works. (using it as a test image)
The original one (small) unfds.gif turns perfectly as a Java Image object, in its 30 frames. and resets to the beginning once the frames cycle to completion.
but, if I double the size in Mac Preview app, unfDSbigger.gif, it still has 30 frames and is ready to work, but as a Java Image object, it stops the gif frame flipping at the end and doesn't recycle to the beginning and is stuck (bored) The small GIF works fine, but the same code with the bigger file doesn't.
Maybe the preview app doesn't correctly resize animated GIF's? It is twice as big, but only turns once, and doesn't restart, to continue turning, smoothly.
The GIF's are attached