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# How to define IfThen functions in one common unit?

Posted on 2016-10-21
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When I want to use IfThen functions I need to use Math and StrUtils units, Math for numeric and StrUtils for string arguments. I also have some of my own IfThen functions that return TVirtualString, some objects and enums, these are defined in CommonUnit.
So, when I wan to use all versions of IfThen functions, I need to use Math, StrUtils and CommonUnit units. It's annoying.

Is it possible to somehow define/link IfThen functions from Math and StrUtils within CommonUnit, so I would only need to use CommonUnit and will have access to all IfThen functions?

Using Delphi Berlin 10.1.
0
Question by:Delphi_developer
• 2
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LVL 23

Accepted Solution

Ferruccio Accalai earned 2000 total points
ID: 41855393
You can do that by using overload, that means write an overload version of the IfThen function and assign as result the wanted ifthen. To better understand look at this code
``````unit CommonFunctions;

interface

uses
Math, StrUtils, SysUtils, classes;
//the 3 IfThen from Math
function IfThen(AValue: Boolean; const ATrue: Integer; const AFalse: Integer = 0): Integer; overload;
function IfThen(AValue: Boolean; const ATrue: Int64; const AFalse: Int64): Int64; overload;
function IfThen(AValue: Boolean; const ATrue: Double; const AFalse: Double = 0.0): Double; overload;
// then the IfThen from StrUtils
function IfThen(AValue: Boolean; const ATrue: string; AFalse: string = ''): string; overload;
function IfThen(AValue: Boolean; const ATrue: char; AFalse: char): TStrings; overload;

implementation
//the 3 IfThen from Math
function IfThen(AValue: Boolean; const ATrue: Integer; const AFalse: Integer = 0): Integer;
begin
result := Math.IfThen(AValue, ATrue, AFalse);
end;

function IfThen(AValue: Boolean; const ATrue: Int64; const AFalse: Int64): Int64;
begin
result := Math.IfThen(AValue, ATrue, AFalse);
end;

function IfThen(AValue: Boolean; const ATrue: Double; const AFalse: Double): Double;
begin
result := Math.IfThen(AValue, ATrue, AFalse);
end;

// then the IfThen from StrUtils
Function IfThen(AValue: Boolean; const ATrue: string; AFalse: string = ''): string;
begin
result := StrUtils.IfThen(AValue, ATrue, AFalse);
end;

Function IfThen(AValue: Boolean; const ATrue: char; AFalse: char): TStrings;
begin
end;

end.
``````
Then you can call any IfThen just by adding CommonFunctions in the uses (no math or strutils necessary now) as follows
``````unit Unit1;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;

type
TForm1 = class(TForm)
Button1: TButton;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

var
Form1: TForm1;

implementation

uses
CommonFunctions;
{\$R *.dfm}

procedure TForm1.Button1Click(Sender: TObject);
var
s: TStrings;
begin
ShowMEssage(IntToStr(IfThen(true, 10, 20))); //from math
ShowMEssage(IfThen(true, 'True', 'False'));  //from strutils
s := TStringList.create;
ShowMEssage(s[0]);
ShowMEssage(s[1]);
s.Free;
end;

end.
``````
1

Author Comment

ID: 41855399
That looks good! So, this means I need to implement every IfThen from Math and StrUtils, is not enough to just define in interface and the implementation would stay in Math and StrUtils units?
0

LVL 23

Expert Comment

ID: 41855410
No because the call comes from your unit to CommonUnit.
When you overload a function you can create it with different parameters but if you don't write the implentation code you'll get an unsatisfied forward or external declaration

Anyway the IfThen around math and StrUtils are not so much: you don't have to add so many code to your common unit (maybe just copy and paste from mine ;) )
1

Author Comment

ID: 41855418
OK, let me try and set this up.
0

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