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James HancockFlag for United States of America

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Is piece finger dragging, or select-start and destination touch best for a phone game?

Hi,
Since I'm making a board game engine..

For a phone game, wouldn't dragging and dropping chess pieces, for example, be infuriatingly uncertain / complicated for players on a smaller phone screen?
If only legal moves are considered playable, what is best for a game like this? what is the current expected / standard?

thanks
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leakim971
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show a ghost of the piece during the moving and/or final destination
ghost : lines, 3D wire
When you touch a piece, you can ghost the permitted moves and highlight the selected one.  There are only 1or 2 moves for pawns, 8 or fewer for the King and knights, etc.  

You should also offset the handle on a piece by one vertical square so you can see it.  You can do this by selecting the bottom of the square, or by having the piece pop up a little like a balloon on a string, or some combination.
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Thx
Some previous experts suggested 3D, but none of the other apps I've seen aren't traditional 2D.
I'm not even certain that 3D would make sense on a phone? maybe they were suggesting it, assuming a comp or MacBook..
Do you know what Yahoo Chess does?
so you want to recreate the wheel ? let's go 3D with Real virtuality support !!!
Transatlantic cable morse code chess?
:)
No, but also, do currently available phone chess games Do drag n drop, or select start and finish squares?
Wouldn't the finish square in a drag n drop be difficult to discern?

Thx
Wouldn't the finish square in a drag n drop be difficult to discern?

No if you use 3D transparents pieces (vertices) and the possible square switch from their color to tilting different color when the user move the piece over
Thanks, the 3D one looks super.

Are they drawn internally w 3D, or a huge brunch of GIF's for every rank and file? The selection on the 3D board could be complicated on a phone? Especially the squares in the distance..
?
Check this out...
People don't like 3D
I might be leaning towards the wikipedia pieces in 2D

here
it's probably bad interface
check the video on the Real Chess 3D
same for the comments, the complains and it got 4.4/5 stars!
Are they drawn internally w 3D

Seems to be real time on the video due multiple angle

The selection on the 3D board could be complicated on a phone? Especially the squares in the distance..

with the right API I don't think it's an issue. You should not limit yourself by what you don't know "something you afraid" when you design something like a game
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dpearson

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Excellent, clicks and also drag sounds natural.
Thanks
Does this adaptation of the chessboard javascript seem usable in my situation? It must be. It looks ideal.
It has dragging and apparently perspective changing. (orientation)

here

And, loading it up into my game will be virtually identical?