burnedfaceless
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What math does the HTML5 canvas require?
The HTML5 canvas is an element that can generate graphics on the fly with JavaScript.
An example of it being used to graph equations can be found here: http://matt.might.net/articles/rendering-mathematical-functions-in-javascript-with-canvas-html/
I'm trying to figure out what math I will need to take to use the canvas to create interactive applications.
An example of it being used to graph equations can be found here: http://matt.might.net/articles/rendering-mathematical-functions-in-javascript-with-canvas-html/
I'm trying to figure out what math I will need to take to use the canvas to create interactive applications.
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HTML5 is the 5th version of Hyper Text Markup Language
MathML is not widely supported in browsers you will want to use mathjax