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☠ MASQ ☠

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Looking for accredited online training in game audio/music

Seeking advice from Experts in or around the games industry for an introductory online training programme in developing audio/music/sound design for games for someone wanting to build a portfolio of experience for entry at a junior level in the industry (eg Junior Sound Designer).


There are so many advertising online it’s difficult to see which are both legitimate and would be recognised by potential employers.

Any English language courses worldwide, it's the accreditation/recognition that's important.






Computer GamesGame ProgrammingDigital Audio

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☠ MASQ ☠
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Rob
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MASQ,

I see this has been sitting here a while with no bites yet... I'm not in the industry but have you looked at job openings for what they're after e.g. https://doubleeleven.peoplehr.net/Pages/JobBoard/Opening.aspx?v=81a176e7-643b-4c99-9115-04bfc6b89c4f (these guys did Minecraft Dungeons) that might at least answer half the question - I'll also be trying to find someone that could help with actually getting those accreditations.

That said, I went to the three listed technologies in the job opening above, Reaper, Izotope and Fabfilter.  Izotope has an education page: https://www.izotope.com/en/company/education.html
Reaper has courses: https://reaperblog.net/courses/ including some free beginner courses
Fabfilter has heaps of instructional videos: https://www.fabfilter.com/video

The key to a job like the one above is experience and having a "show reel" of what you can do, perhaps more so that certifications and accreditations?  Just a thought.

Rob
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☠ MASQ ☠

ASKER

Thanks for visiting Rob :)

Seems we don't have many game devs around ATM :(

This is for my younger son who has come to this via an unorthodox route but has provided audio for a couple of games and, yes, it does seem it's much more about building a portfolio to demonstrate skills.  Middleware, DAW like Reaper & Wwise  or even experience with Unreal seem to be common threads between employment opportunities but what I was looking for was a "real world" view of what is essential to demonstrate in terms of certification (if anything) at entry-level.  It does seem, at least from the outside, to be one of those career paths that depends much more on the people you meet than the paperwork you carry.

Will wait to see if any industry types wander past and can give some words of advice.
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Computer Games
Computer Games

Computer games are video games played on a personal computer, mobile device or video game console. Their defining characteristics include a lack of any centralized controlling authority, a greater degree of user control over the video-gaming hardware and software used and a generally greater capacity in input, processing, and output.

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