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James Hancock
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How do I link Unity game objects into my C# code?

I'd like to link my Unity game objects into my C# code
My Unity game is ready to have the c# game-state in my singleton link in its corresponding game-state data structures to existing objects in the Unity IDE.

What does it look like to set up an array of Unity objects in the script? and instantiate them? Should I tend towards using already existing objects?

I need:  an array of clue-images, an array of text objects (TextMeshPro) and an array of (basically) platforms

Game ProgrammingComputer GamesC#

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James Hancock

8/22/2022 - Mon