James Hancock
asked on
In unity, how are transparent image files made transparent in the game?
Hi,
In my game I use a transparent check-mark to indicate when a part of a puzzle is correct, that has a transparent background, shown below.
If I insert it into my scene, it has a solid, white background.
What do I need to do in C# to make the game objects beneath it visible?
Would a line-renderer look this nice?
objects beneath it like this..
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Thanks
The image appears to be "check-mark.jpeg"
Why does it have transparent appearance in 'preview" if there's no transparency?
Well spotted on the watermark!
Maybe I should just use a regular linerenderer?