Computer Games
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Hi
I'm at the point in my Javascript Phaser Game where I should make the game menu and consider revenue.
Most of the similar ( word-tile games) 1) Throw up a title game-name / co. name splash screen 2) menu. My puzzle game is not multi-payer, yet.
Do I just follow William Clarkson's Unity lectures and make a new scene, but with menu objects that click into the game? Should I make player accounts? I'd need to store in-game purchases. Wordscapes has it so that it seems there is one player for the phone. But, I'd need accounts so that the player can bring up his progress in a browser. When would I decide against accounts? Would I store player info on my webspace? I couldn't use device storage? Are mostly all devices connected? I could say, “if u want to buy hints, u need an account?”
My main menu can have a practice and a play mode (where u can use hints)
Thanks
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Excellent. Thanks.
Thanks






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Computer Games
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Computer games are video games played on a personal computer, mobile device or video game console. Their defining characteristics include a lack of any centralized controlling authority, a greater degree of user control over the video-gaming hardware and software used and a generally greater capacity in input, processing, and output.